Posted by bryanzug - 2006/08/16
Tim Wang is working on some cool learning projects via 3D environments. This AM he posted an update on the Ancient Spaces project that is using 3D to teach on cultural history via immersive sets.
August is a critical month for the Ancient Spaces project where the modelers are busy porting the precisely designed 3D models into the Ancient Spaces editor and rendering engine. Check out these wonderful pictures, the lighting and shadows really make a difference!
Ancient Spaces Nisga village Nisga Village
Posted by bryanzug - 2006/08/09
Just heard about via the Second Life Education Mailing List –– teens have self organized a learning experience on creating awareness about Child Sex Trafficking. Happened in an area of second life called the Teen Grid.
Looks like they created a maze that users would move through, digest facts, answer questions in exchange for Second Life stuff, and were given the opportunity to donate Second Life dollars at the end.
Pretty inventive and striking in it’s informality and self organization.
Here’s some details from the Global Kids blog entry.
On the effectiveness of the design ––
The thing I found interesting about this was how, by trying to address teenagers from a route which many are more comfortable in, and spend quite a bit of time in, they’re also managing to educate them, quite willingly in most places. As I went round the maze I saw many people stopping at each of the case studies and fact cards and reading them.
On the self organizing nature of it ––
Also evident throughout second life are members educating themselves or each other. For example, a lot of items are created by the members, who have had to learn how to build them, then learn programming for more interactive elements. Many of the kids on Teen grid didn’t know how to programme when they first arrived, however, through tutorials and people willing to help each other, they have learnt enough to complete items they are building, or have learnt where to go to find out more so they can continue to educate themselves.
On the inventiveness of their methodology ––
Raising money was also another part of the event that seemed to be working quite well. It can often be hard to get teenagers to donate money, however, within the virtual world they were a lot more willing. The one donation box had raised about L$6500 within a few hours, which is about $22. Although it does not seem that much, If the same people had passed a donation box in the street for the same cause, would so much have been donated?